CIRCLES Method
A structured framework for product design that stands for Comprehend the situation, Identify the customer, Report customer needs, Cut through prioritization, List solutions, Evaluate trade-offs, and Summarize recommendations.
A structured framework for product design that stands for Comprehend the situation, Identify the customer, Report customer needs, Cut through prioritization, List solutions, Evaluate trade-offs, and Summarize recommendations.
A usability test to see what impression users get within the first 10 seconds of interacting with a product or page.
A philosophical approach to culture and literature that seeks to confront the social, historical, and ideological forces and structures that produce and constrain it.
A concise statement of what the team aims to achieve during a sprint, providing direction and a shared understanding of the sprint's purpose.
The use of data from digital devices to measure and understand individual behavior and health patterns.
The area within a market where unmet needs or problems present potential for new products or services.
Human in the Loop (HITL) integrates human judgment into the decision-making process of AI systems.
The process of bringing a product from development to market, ensuring it meets quality standards and customer needs.
A product development methodology that emphasizes shaping work before starting it, fixing time and team size but leaving scope flexible to ensure high-quality outcomes.