Product Architecture
The structural design of a product, defining its components, their relationships, and how they interact to fulfill the product's purpose.
The structural design of a product, defining its components, their relationships, and how they interact to fulfill the product's purpose.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
A technology and research method that measures where and how long a person looks at various areas on a screen or interface.
Knowledge Organization System (KOS) refers to a structured framework for organizing, managing, and retrieving information within a specific domain or across multiple domains.
A theory that emphasizes the role of emotions in risk perception and decision-making, where feelings about risk often diverge from cognitive assessments.
Narrative descriptions of how users might interact with a product or system to achieve specific goals, used to inform design and development.
A structured routine for continuous improvement based on a scientific approach to problem-solving and process optimization.
A practice of performing testing activities in the production environment to monitor and validate the behavior and performance of software in real-world conditions.
A developer proficient in both front-end and back-end technologies, capable of building complete web applications.