Information Ecology
The study of the relationships between people, practices, values, and technologies within an information environment.
The study of the relationships between people, practices, values, and technologies within an information environment.
A sorting algorithm that distributes elements into a number of buckets, sorts each bucket individually, and then combines the buckets to get the sorted list.
The application of neuroscience principles to design, aiming to create more effective and engaging user experiences based on how the brain processes information.
A set of fundamental principles and guidelines that inform and shape design practices.
Characteristics of big data defined as Volume, Velocity, Variety, Veracity, and Value.
Technology designed to change attitudes or behaviors of users through persuasion and social influence, but not coercion.
A design principle that suggests using an odd number of elements in a composition to create visual interest and balance.
Numeronym for the word "Localization" (L + 10 letters + N), adapting a product or content to meet the language, cultural, and regional preferences of a specific target market.
The process where design services and outputs become standardized and interchangeable, often leading to competition based primarily on price rather than quality or creativity.