Skeuomorphism
A design concept where digital interfaces incorporate elements that resemble their real-world counterparts to make them more intuitive and familiar to users.
A design concept where digital interfaces incorporate elements that resemble their real-world counterparts to make them more intuitive and familiar to users.
A repository for team members to submit and collect innovative ideas, reflecting a commitment to fostering creativity and shared ownership of product development.
ModelOps (Model Operations) is a set of practices for deploying, monitoring, and maintaining machine learning models in production environments.
A type of sensory memory that briefly holds visual information for a fraction of a second.
Obstacles to effective communication that arise from differences in understanding the meanings of words and symbols used by the communicators.
Walk the Wall (WTW) is a practice where team members physically move along a wall displaying their project's progress, discussing and updating tasks.
A usability testing method where users interact with a system they believe to be autonomous, but which is actually operated by a human.
A design approach that emphasizes simplicity, using only the necessary elements to create a clean and uncluttered look.
The number of pixels per inch (PPI) on a display, affecting the sharpness and clarity of visual elements.