Think-Aloud Protocol
A usability testing method where participants verbalize their thoughts while interacting with a product.
A usability testing method where participants verbalize their thoughts while interacting with a product.
Areas of unmet demand in a market where opportunities for growth and development exist.
The study of the practices and possibilities of music, covering elements like rhythm, melody, harmony, and form.
The process of systematically collecting, analyzing, and acting on feedback from users to improve products and services.
The reduction in sales of a company's existing products due to the introduction of a new product by the same company.
The area within a market where unmet needs or problems present potential for new products or services.
A metric that predicts how well a website will rank on search engine result pages (SERPs), based on factors like backlink quality and quantity.
A theory that explains how individuals determine the causes of behavior and events, including the distinction between internal and external attributions.
The speed at which users start using a new product, typically measured as a percentage of the target market over a specific period.