Definition of Ready
A set of criteria that a user story or task must meet before being accepted into the development cycle, ensuring it is actionable and clear.
A set of criteria that a user story or task must meet before being accepted into the development cycle, ensuring it is actionable and clear.
An open-ended and creative approach to problem-solving or planning, often involving brainstorming and envisioning future possibilities without constraints.
Walk the Wall (WTW) is a practice where team members physically move along a wall displaying their project's progress, discussing and updating tasks.
A strategic planning technique that uses visual maps to align activities with business goals and user needs.
The sequence of phases through which a product or project passes from conception to completion.
Software Development Life Cycle (SDLC) is a process for planning, creating, testing, and deploying an information system.
eXtreme Programming (XP) is an agile software development methodology focused on customer satisfaction and continuous improvement.
Minimum Marketable Feature (MMF) is the smallest set of functionality that delivers significant value to users and can be marketed effectively.
Balanced Scorecard (BSC) is a strategic planning and management system used to align business activities to the vision and strategy of the organization.