Adaptive Interfaces
User interfaces that change in response to user behavior or preferences to improve usability and efficiency.
User interfaces that change in response to user behavior or preferences to improve usability and efficiency.
The study of complex systems and how interactions within these systems give rise to collective behaviors.
A cognitive bias where individuals give stronger weight to payoffs that are closer to the present time compared to those in the future.
The concept of providing flexible and adaptive user interactions based on user input and behavior.
A persuasion strategy that involves getting a person to agree to a small request to increase the likelihood of agreeing to a larger request later.
A cognitive bias where individuals strengthen their beliefs when presented with evidence that contradicts them.
The tendency to recall past behavior in a way that aligns with current beliefs and attitudes.
Recency, Frequency, Monetary (RFM) analysis is a marketing technique used to evaluate and segment customers based on their purchasing behavior.
A moment of significant change in a process or system, where the direction of growth, performance, or trend shifts markedly.