Ambiguity Effect
A cognitive bias where decision-making is affected by the lack of information or uncertainty.
A cognitive bias where decision-making is affected by the lack of information or uncertainty.
The study of the interplay between individuals and their surroundings, including built environments and natural settings.
A tendency for respondents to answer questions in a manner that is not truthful or accurate, often influenced by social desirability or survey design.
The study of dynamic systems that are highly sensitive to initial conditions, leading to unpredictable behavior.
Quantitative measures used to track and assess the performance and success of a product, such as usage rates, customer satisfaction, and revenue.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
The experience of noticing something for the first time and then frequently encountering it shortly after, also known as frequency illusion.
Marketing Qualified Lead (MQL) is a prospective customer who has shown interest in a company's product or service and meets specific criteria indicating a higher likelihood of becoming a customer.
The percentage of users who continue to use a product or service over a specified period, indicating user loyalty and engagement.