Gambler’s Fallacy
A cognitive bias where individuals believe that past random events affect the probabilities of future random events.
A cognitive bias where individuals believe that past random events affect the probabilities of future random events.
The experience of noticing something for the first time and then frequently encountering it shortly after, also known as frequency illusion.
A cognitive bias where individuals strengthen their beliefs when presented with evidence that contradicts them.
A cognitive bias where one negative trait of a person or thing influences the perception of other traits.
A cognitive bias where people tend to believe that others are more affected by media messages and persuasive communications than they are themselves.
Anchoring (also known as Focalism) is a cognitive bias where individuals rely heavily on the first piece of information (the "anchor") when making decisions.
The tendency for individuals to favor information that aligns with their existing beliefs and to avoid information that contradicts them.
A logical fallacy where people assume that specific conditions are more probable than a single general one.
Systematic errors in AI models that arise from the data or algorithms used, leading to poor outcomes.