Nielsen’s Heuristics
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
The practice of using an established brand name to introduce new products or services.
The main brand in a brand architecture that houses sub-brands or extensions.
The fundamental guidelines and practices that underpin effective change management, ensuring successful implementation of changes.
Integrated Development Environment (IDE) is a software suite that combines tools like code editors, debuggers, and compilers.
The extent to which a brand is seen or experienced by potential customers through various media channels.
An economic theory that explains why some necessities, such as water, are less expensive than non-essentials, like diamonds, despite their greater utility.
The systematic approach to dealing with the transition or transformation of an organization's goals, processes, or technologies.
A set of fundamental principles and guidelines that inform and shape marketing practices.