Design Leadership
The practice of guiding and inspiring teams to create effective, user-centered design solutions that align with business goals.
The practice of guiding and inspiring teams to create effective, user-centered design solutions that align with business goals.
Model-View-Controller (MVC) is an architectural pattern that separates an application into three main logical components: the Model (data), the View (user interface), and the Controller (processes that handle input).
A short, daily meeting (separate from Standup) for the development team to sync on progress and plan for the day, part of the Scrum agile framework.
The process of creating or enhancing a community among individuals with common interests, goals, or values.
Large-Scale Scrum (LeSS) is a framework for scaling agile product development to multiple teams working on a single product.
Know Your Customer (KYC) is a process used by businesses to verify the identity of their clients and assess potential risks of illegal intentions for the business relationship.
A thorough examination of a brand's current position in the market and its effectiveness in reaching its goals.
The structure of brands within an organization, defining the relationships between parent brands, sub-brands, and other brand entities.
A key aspect of Gestalt psychology in which simple geometrical objects are recognized independent of rotation, translation, and scale.