Decision Architecture
The design of environments in which people make decisions, influencing their choices and behaviors.
The design of environments in which people make decisions, influencing their choices and behaviors.
The practice of setting defaults in decision environments to influence outcomes, often used in behavioral economics and design.
The compromises made between different design options, balancing various factors like usability, aesthetics, and functionality.
Any process or administrative barrier that unnecessarily complicates transactions and creates friction, discouraging beneficial behaviors.
The Principle of Choices is an information architecture guideline that emphasizes providing users with meaningful options to navigate and interact with a system.
A statistical technique that uses random sampling and statistical modeling to estimate mathematical functions and simulate systems.
Decision-making strategies that use simple heuristics to make quick, efficient, and satisfactory choices with limited information.
The objective analysis and evaluation of an issue in order to form a judgment.
A cognitive bias where individuals overlook or underestimate the cost of opportunities they forego when making decisions.