Human Factors
The study of how humans interact with systems and products, focusing on improving usability and performance.
The study of how humans interact with systems and products, focusing on improving usability and performance.
A state of overthinking and indecision that prevents making a choice, often due to too many options or uncertainty.
The ability to perform actions or behaviors automatically due to learning, repetition, and practice.
The process of designing intuitive navigation systems within a digital product that help users easily understand their current location, navigate to desired destinations, and efficiently complete tasks.
A situation in which an individual is unable to make a decision due to the overwhelming number of options available.
A psychological phenomenon where people remember uncompleted or interrupted tasks better than completed tasks.
A key aspect of Gestalt psychology where complex patterns arise out of relatively simple interactions.
A brainstorming technique where participants draw their ideas instead of writing them down.
Perceivable, Operable, Understandable, and Robust (POUR) are the four main principles of web accessibility.