Daily Scrum
A short, daily meeting (separate from Standup) for the development team to sync on progress and plan for the day, part of the Scrum agile framework.
A short, daily meeting (separate from Standup) for the development team to sync on progress and plan for the day, part of the Scrum agile framework.
eXtreme Programming (XP) is an agile software development methodology focused on customer satisfaction and continuous improvement.
The Principle of Growth is an information architecture guideline that plans for the future expansion and evolution of a system.
Weighted Shortest Job First (WSJF) is a prioritization method used in agile and lean methodologies to maximize value by comparing the cost of delay to the duration of tasks.
A creative problem-solving technique that uses metaphors to generate ideas and solutions.
Situation-Complication-Resolution (SCR) is a communication and problem-solving framework used to structure information clearly and logically.
Decision-making strategies that use simple heuristics to make quick, efficient, and satisfactory choices with limited information.
The Principle of Choices is an information architecture guideline that emphasizes providing users with meaningful options to navigate and interact with a system.
Large-Scale Scrum (LeSS) is a framework for scaling agile product development to multiple teams working on a single product.