Optimal Arousal Theory
A theory that suggests there is an optimal level of arousal for peak performance, and too much or too little arousal can negatively impact performance.
A theory that suggests there is an optimal level of arousal for peak performance, and too much or too little arousal can negatively impact performance.
A phenomenon where the winner of an auction tends to overpay due to emotional competition, leading to a less favorable outcome than anticipated.
A brainstorming technique that involves listing all possible attributes of a product or problem to generate new ideas and solutions.
The process of handling changes to software, hardware, or documentation in a systematic way.
A visual tool for organizing information, typically starting with a central concept and branching out to related ideas and details.
A meeting where the Agile team discusses and decides what tasks will be completed in the upcoming sprint, establishing a clear plan for the sprint's duration.
A design philosophy that emphasizes core design principles over rigid adherence to standardized processes.
A simplified, informal language used to describe the logic and steps of an algorithm or program, without syntax of actual programming languages.
A system of design variables used to maintain consistency in a design system, such as colors, fonts, and spacing.