Cohesive Experience
A user experience that feels consistent and unified across different elements and touchpoints.
A user experience that feels consistent and unified across different elements and touchpoints.
A technique used to assess the visual hierarchy of a design by squinting to see which elements stand out the most.
The application of game-design elements and principles in non-game contexts to engage and motivate people to achieve their goals.
A model predicting the speed-accuracy trade-off in pointing tasks when using devices like a mouse, important for user interface design.
Also known as Parkinson's Law of Triviality, is the tendency to spend excessive time on trivial details while neglecting more important issues.
A set of standards and guidelines used to ensure the integrity, security, and compliance of business processes and IT systems.
A statistical rule stating that nearly all values in a normal distribution (99.7%) lie within three standard deviations (sigma) of the mean.
A common solution to a recurring problem that is ineffective and counterproductive, often resulting in negative consequences.
A system that allows customers to access information and perform tasks on their own without the need for assistance from customer service representatives.