Atomic Design
A methodology for creating design systems by breaking down interfaces into their basic components (atoms, molecules, organisms, templates, and pages).
A methodology for creating design systems by breaking down interfaces into their basic components (atoms, molecules, organisms, templates, and pages).
A visual representation of a sequence of events or user interactions, used to plan and communicate the flow of a narrative or process.
The process of attracting and converting strangers and prospects into someone who has indicated interest in your company's product or service.
Narrative descriptions of how users might interact with a product or system to achieve specific goals, used to inform design and development.
A mathematical ratio, approximately 1.618:1, often used in design and art to create aesthetically pleasing compositions.
A structured set of breakpoints used to create responsive designs that work seamlessly across multiple devices.
A psychological state where individuals feel as though the success and well-being of a project or task is their personal responsibility, akin to having an "owner's mentality.".
A recommendation system technique that suggests items similar to those a user has shown interest in, based on item features.
The design of products, devices, services, or environments for people with disabilities or specific needs.