Scope Creep
Also known as feature creep, the continuous addition of new features to a product, often beyond the original scope, leading to project delays and resource strain.
Also known as feature creep, the continuous addition of new features to a product, often beyond the original scope, leading to project delays and resource strain.
A dark pattern where questions are worded in a way that tricks the user into giving an answer they didn't intend.
Domain-Driven Design (DDD) is an approach to software development that focuses on modeling the business domain and its logic.
Perceivable, Operable, Understandable, and Robust (POUR) are the four main principles of web accessibility.
Serviceable Addressable Market (SAM) is the portion of the Total Addressable Market that a company can target with its products and services.
A dark pattern where a product sneaks an additional item into the user's shopping cart, often through a pre-selected checkbox.
The application of neuroscience principles to design, aiming to create more effective and engaging user experiences based on how the brain processes information.
A measure used in Agile project management to quantify the amount of work a team can complete in a given sprint, typically measured in story points.
The study of the principles and techniques of art, including visual composition, aesthetics, and the role of art in society.