Alpha Test
A preliminary testing phase conducted by internal staff to identify bugs before releasing the product to external testers or customers.
A preliminary testing phase conducted by internal staff to identify bugs before releasing the product to external testers or customers.
A psychological phenomenon where people develop a preference for things simply because they are familiar with them.
The Principle of Objects is an information architecture guideline that treats content as living, distinct entities with behaviors and attributes.
Interaction Design (IxD) focuses on creating engaging interfaces with well-thought-out behaviors.
Numeronym for the word "Observability" (O + 11 letters + N), the ability to observe the internal states of a system based on its external outputs, facilitating troubleshooting and performance optimization.
A user research technique where participants organize information into categories to inform information architecture and design.
The phenomenon where external incentives diminish intrinsic motivation, leading to reduced performance or engagement.
A strategy or plan that outlines how a company will launch a product to market, including target audience, marketing tactics, and sales strategy.
A prioritized list of work items or tasks that need to be completed, commonly used in agile project management.