MECE
Mutually Exclusive, Collectively Exhaustive (MECE) is a problem-solving framework ensuring that categories are mutually exclusive and collectively exhaustive, avoiding overlaps and gaps.
Mutually Exclusive, Collectively Exhaustive (MECE) is a problem-solving framework ensuring that categories are mutually exclusive and collectively exhaustive, avoiding overlaps and gaps.
Representational State Transfer (REST) is an architectural style for designing networked applications based on stateless, client-server communication.
Tell, Don't Ask (TDA) is a design principle in software engineering that promotes encapsulation by having objects handle their own data and actions.
Net Promoter Score (NPS) is a metric used to measure customer loyalty and satisfaction based on their likelihood to recommend a product or service to others.
The practice and science of classification, often used to organize content and information.
Below the Line (BTL) refers to marketing activities targeting specific consumer groups through direct channels.
A problem-solving process that includes logical reasoning, pattern recognition, abstraction, and algorithmic thinking.
A design approach that predicts user needs and actions to deliver proactive and personalized experiences.
A logical fallacy where anecdotal evidence is used to make a broad generalization.