Illusion of Validity
A cognitive bias where individuals overestimate the accuracy of their judgments, especially when they have a lot of information.
A cognitive bias where individuals overestimate the accuracy of their judgments, especially when they have a lot of information.
A key aspect of Gestalt psychology where complex patterns arise out of relatively simple interactions.
The percentage of users who continue to use a product or service over a specified period, indicating user loyalty and engagement.
The complete set of experiences that customers go through when interacting with a company, from initial contact to post-purchase.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
The practice of comparing one's performance, processes, or practices to those of peers or competitors to identify areas for improvement.
A strategic plan that outlines the goals, milestones, and steps needed to deliver a product that achieves desired outcomes incrementally, providing a clear path forward.
Responsive Web Design (RWD) is an approach to web design that makes web pages render well on a variety of devices and window or screen sizes.
Rich Internet Application (RIA) is a web application that offers interactive and engaging user experiences similar to desktop applications.