Paper Prototyping
A method of creating and testing user interfaces using hand-drawn sketches and mockups on paper.
A method of creating and testing user interfaces using hand-drawn sketches and mockups on paper.
A design principle that suggests dividing an image into nine equal parts using two equally spaced horizontal and vertical lines to create more engaging and balanced compositions.
The application of neuroscience principles to design, aiming to create more effective and engaging user experiences based on how the brain processes information.
UI/UX design tactics that intentionally manipulate users into taking actions they might not otherwise take.
Design patterns that adapt to different screen sizes and devices, ensuring a consistent user experience.
The process of creating a simplified visual guide or blueprint for the layout and structure of a webpage or app, focusing on functionality and content placement.
A Gestalt principle that describes the visual relationship between a figure and its background, crucial for understanding visual perception.
A dark pattern where users are tricked into confirming a subscription through misleading language or design.
A structured set of breakpoints used to create responsive designs that work seamlessly across multiple devices.