Skeuomorphism
A design concept where digital interfaces incorporate elements that resemble their real-world counterparts to make them more intuitive and familiar to users.
A design concept where digital interfaces incorporate elements that resemble their real-world counterparts to make them more intuitive and familiar to users.
A design strategy that prioritizes the mobile user experience by designing for mobile devices first before scaling up to larger screens.
A design principle that involves repeating elements to create consistency and unity, making the design more cohesive and understandable.
A design process model that outlines four phases: Discover, Define, Develop, and Deliver, promoting both divergent and convergent thinking.
The study of structures of consciousness as experienced from the first-person point of view.
A structured set of breakpoints used to create responsive designs that work seamlessly across multiple devices.
A method of creating and testing user interfaces using hand-drawn sketches and mockups on paper.
The application of neuroscience principles to design, aiming to create more effective and engaging user experiences based on how the brain processes information.
Design patterns that adapt to different screen sizes and devices, ensuring a consistent user experience.