Rapid Prototyping
The process of quickly creating a preliminary version of a product to test and validate ideas before full-scale development.
The process of quickly creating a preliminary version of a product to test and validate ideas before full-scale development.
A logical fallacy that occurs when one assumes that what is true for a part is also true for the whole.
A principle that suggests the simplest explanation is often the correct one, favoring solutions that make the fewest assumptions.
The study of computers as persuasive technologies, focusing on how they can change attitudes or behaviors.
The study of how individuals make choices among alternatives and the principles that guide these choices.
A dark pattern where it's easy to subscribe but very difficult to cancel the subscription.
A series of numbers where each number is the sum of the two preceding ones, creating a pattern found in nature and various fields.
A Gestalt principle suggesting that elements are perceived as a single unit or group if they share an organizing visual cue like bullet points, or connecting lines.
A logical fallacy where people assume that specific conditions are more probable than a single general one.