Photo Study
A research method where participants take photographs of their activities, environments, or interactions to provide insights into their behaviors and experiences.
A research method where participants take photographs of their activities, environments, or interactions to provide insights into their behaviors and experiences.
A mode of thinking, derived from Dual Process Theory, that is fast, automatic, and intuitive, often relying on heuristics and immediate impressions.
An informal usability testing method where random passersby are asked to try out a product or feature and provide feedback.
Qualitative data that provides insights into the context and human aspects behind quantitative data.
A graphical representation of the distribution of numerical data, typically showing the frequency of data points in successive intervals.
A theory of motivation that explains behavior as driven by a desire for rewards or incentives.
The extent to which individuals or organizations plan for and consider the long-term consequences of their actions.
A usability test to see what impression users get within the first 10 seconds of interacting with a product or page.
The degree to which users feel they have control over their actions and decisions when interacting with a product or system.