Atomic Design
A methodology for creating design systems by breaking down interfaces into their basic components (atoms, molecules, organisms, templates, and pages).
A methodology for creating design systems by breaking down interfaces into their basic components (atoms, molecules, organisms, templates, and pages).
Fundamental guidelines that inform and shape the design process, ensuring consistency, usability, and effectiveness in product creation.
The process of addressing surrounding environmental parameters when devising plans, programs, policies, buildings, or products.
The process where design services and outputs become standardized and interchangeable, often leading to competition based primarily on price rather than quality or creativity.
Crit (Design Critique) is a structured feedback session where designers present their work and receive constructive feedback from peers.
A collection of design patterns that provides solutions to common design problems.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
A design philosophy that emphasizes core design principles over rigid adherence to standardized processes.
An activity during a design audit where printed screens representing customer journeys are reviewed collaboratively with stakeholders to assess design quality and identify areas for improvement.