Dark Patterns
UI/UX design tactics that intentionally manipulate users into taking actions they might not otherwise take.
UI/UX design tactics that intentionally manipulate users into taking actions they might not otherwise take.
The tendency to perceive and interpret information based on prior experiences and expectations, influencing how different users perceive design differently.
A collection of reusable UI components that can be used to build applications.
A usability testing approach where designers assume that users are easily confused and distracted, focusing on simplicity and clarity in design.
Small, functional animations or responses in a user interface that enhance user experience and feedback.
A Gestalt principle that states that objects that are similar in appearance are perceived as being more related than objects that are dissimilar.
A dark pattern where users think they are going to take one action, but a different, undesirable action happens instead.
A design technique that overrides the default scrolling behavior, often to create a more controlled or immersive experience.
A research process used to identify and understand the underlying needs of users to inform the design of products and services.