Product Architecture
The structural design of a product, defining its components, their relationships, and how they interact to fulfill the product's purpose.
The structural design of a product, defining its components, their relationships, and how they interact to fulfill the product's purpose.
A testing phase where a product is released to a limited audience outside the development team to identify issues and gather feedback before the final release.
The ability of a UI component to adjust its appearance and behavior based on different contexts or devices.
Minimum Viable Feature (MVF) is the smallest possible version of a feature that delivers value to users and allows for meaningful feedback collection.
A model that explains behavior change through the interaction of three elements: motivation, ability, and triggers.
A dark pattern where options to opt out or cancel services are deliberately hidden or made difficult to find.
The use of parallel structures in writing and design to create balance and rhythm, enhancing readability and aesthetic appeal.
A Gestalt principle where elements that are located within the same closed region are perceived as being grouped together.
The worth of something based on its ability to help achieve a desired end or goal.