Haptic Feedback
The use of touch sensations to communicate information to users, often through vibrations or other tactile responses in devices.
The use of touch sensations to communicate information to users, often through vibrations or other tactile responses in devices.
A user-centered approach to problem-solving that involves empathy, ideation, prototyping, and testing.
A design approach that predicts user needs and actions to deliver proactive and personalized experiences.
The process of creating an interface that displays key performance indicators and metrics in a visually accessible way.
Designing systems and processes to effectively respond to and manage crises, ensuring resilience and quick recovery.
An informal usability testing method where random passersby are asked to try out a product or feature and provide feedback.
A fictional representation of a user segment, created based on user research to guide design decisions and ensure the product meets the needs of its target audience.
A usability test where users are shown a design for 5 seconds to measure recall and initial reactions.
A quick and cost-effective usability testing method where feedback is gathered from users in informal settings, often in public places.