Experience Design
The practice of designing products, services, and environments with a focus on the overall user experience.
The practice of designing products, services, and environments with a focus on the overall user experience.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
A Gestalt principle stating that elements that are visually connected are perceived as more related than elements with no connection.
A Gestalt principle that states that objects that are similar in appearance are perceived as being more related than objects that are dissimilar.
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
A user experience design methodology focused on rapid iteration, collaboration, and learning through experimentation.
A Gestalt principle stating that elements with a distinct visual feature (e.g., a unique color, size, or shape) capture attention and are perceived as a focal point.
A framework used in graphic and web design to organize content in a structured and consistent manner.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.