Behavioral Design
The application of behavioral science principles to design products that influence user behavior in a desired way.
The application of behavioral science principles to design products that influence user behavior in a desired way.
A time-constrained, intensive process that helps teams quickly design, prototype, and test ideas.
An iterative design process that focuses on the users and their needs at every phase of the design process.
The process of creating and developing new products, focusing on form, function, usability, and aesthetics to meet user needs.
The process where design services and outputs become standardized and interchangeable, often leading to competition based primarily on price rather than quality or creativity.
A cognitive approach where information is processed at a surface level, focusing on basic features rather than deeper meaning, often leading to poorer memory retention.
The practice of deeply understanding and sharing the feelings of users to create products and services that truly meet their needs.
The process of addressing surrounding environmental parameters when devising plans, programs, policies, buildings, or products.
Crit (Design Critique) is a structured feedback session where designers present their work and receive constructive feedback from peers.