Aesthetic Theory
The study of the nature of beauty, art, and taste and the creation and appreciation of beauty.
The study of the nature of beauty, art, and taste and the creation and appreciation of beauty.
Principle of Least Astonishment (POLA) is a design guideline stating that interfaces should behave in a way that users expect to avoid confusion.
A research design where the same participants are used in all conditions of an experiment, allowing for the comparison of different conditions within the same group.
The study of how the brain perceives and responds to art and design, exploring the neural basis for aesthetic experiences.
The study of how humans interact with systems and products, focusing on improving usability and performance.
A bias that occurs when researchers' expectations influence the outcome of a study.
The study of the interplay between individuals and their surroundings, including built environments and natural settings.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
A cognitive bias that limits a person to using an object only in the way it is traditionally used.