Generation Effect
A phenomenon where information is better remembered if it is generated from one's own mind rather than simply read.
A phenomenon where information is better remembered if it is generated from one's own mind rather than simply read.
The design of products, devices, services, or environments for people with disabilities or specific needs.
The study of the relationships between people, practices, values, and technologies within an information environment.
The process of planning, executing, tracking, and analyzing marketing campaigns.
A cognitive bias that occurs when conclusions are drawn from a non-representative sample, focusing only on successful cases and ignoring failures.
A cognitive process where ideas are brought together to find a single, best solution to a problem.
A reading pattern where users scan a page in horizontal stripes, focusing on headings and subheadings.
An approach to design that aligns design activities with strategic business goals, ensuring that design contributes to overall organizational success.
A Lean methodology concept identifying seven types of waste in processes to improve efficiency.