Continuous Learning
An ongoing process of learning and development that enables individuals and organizations to adapt to changing environments and requirements.
An ongoing process of learning and development that enables individuals and organizations to adapt to changing environments and requirements.
Cost of Delay (CoD) is a metric that quantifies the economic impact of delaying a project, feature, or task.
A prioritized list of ideas and potential features for future product development, embodying a collective vision for innovation and improvement.
An enhanced version of the SCAMPER technique that includes additional prompts to further stimulate creativity and innovation.
A professional responsible for the strategy, roadmap, and feature definition of a product or product line, ensuring it meets market needs and business goals.
A meeting held at the end of a project or development cycle, also known as a "post-mortem," to review what went well, what didn't, and how processes can be improved in the future.
The process of collecting and documenting the needs and expectations of stakeholders for a new or modified product or system.
A research design where the same participants are used in all conditions of an experiment, allowing for the comparison of different conditions within the same group.
A short, daily meeting (separate from Standup) for the development team to sync on progress and plan for the day, part of the Scrum agile framework.