Principle of Repetition
A design principle that involves repeating elements to create consistency and unity, making the design more cohesive and understandable.
A design principle that involves repeating elements to create consistency and unity, making the design more cohesive and understandable.
Practical applications of behavioral science to understand and influence human behavior in various contexts.
An approach to information architecture that begins with high-level structures and breaks them down into detailed components.
A statistical rule stating that nearly all values in a normal distribution (99.7%) lie within three standard deviations (sigma) of the mean.
A brainstorming technique where participants intentionally suggest bad ideas to spur creative thinking and overcome mental blocks.
Qualitative data that provides insights into the context and human aspects behind quantitative data.
Marketing Qualified Lead (MQL) is a prospective customer who has shown interest in a company's product or service and meets specific criteria indicating a higher likelihood of becoming a customer.
The process of creating a simplified visual guide or blueprint for the layout and structure of a webpage or app, focusing on functionality and content placement.
A cognitive process used to generate creative ideas by exploring many possible solutions, often contrasted with convergent thinking.