SCAMPER
Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Reverse (SCAMPER) is a creative thinking technique that encourages innovation in a product or process.
Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Reverse (SCAMPER) is a creative thinking technique that encourages innovation in a product or process.
Methods and techniques used to overcome mental blocks that hinder creative thinking and problem-solving.
The study of mental processes such as perception, memory, reasoning, and problem-solving.
Interference in the communication process caused by ambiguity in the meaning of words and phrases, leading to misunderstandings.
Data that provides information about other data, such as its content, format, and structure.
A concept in transactional analysis that describes three different aspects of the self: Parent, Adult, and Child, each influencing behavior and communication.
A cognitive shortcut that relies on the recognition of one option over another to make a decision, often used when individuals have limited information.
A theoretical approach that focuses on observable behaviors and dismisses internal processes, emphasizing the role of environmental factors in shaping behavior.
Obstacles to effective communication that arise from differences in understanding the meanings of words and symbols used by the communicators.