Hallway Testing
An informal usability testing method where random passersby are asked to try out a product or feature and provide feedback.
An informal usability testing method where random passersby are asked to try out a product or feature and provide feedback.
Qualitative data that provides insights into the context and human aspects behind quantitative data.
A cognitive bias where individuals believe that past random events affect the probabilities of future random events.
A cognitive bias that causes people to attribute their own actions to situational factors while attributing others' actions to their character.
A theory of motivation that explains behavior as driven by a desire for rewards or incentives.
The extent to which individuals or organizations plan for and consider the long-term consequences of their actions.
A cognitive bias where individuals overestimate the accuracy of their judgments, especially when they have a lot of information.
A cognitive bias where people attribute group behavior to the characteristics of the group members rather than the situation.
A usability test to see what impression users get within the first 10 seconds of interacting with a product or page.