Nielsen’s Heuristics
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
The process of understanding user behaviors, needs, and motivations through various qualitative and quantitative methods.
An iterative design process that focuses on the users and their needs at every phase of the design process.
The practice of using data analytics and metrics to make informed decisions, focusing on measurable outcomes and efficiency rather than intuition or traditional methods.
The spread and pattern of data values in a dataset, often visualized through graphs or statistical measures.
A software development practice where code changes are automatically deployed to production without manual intervention.
The ability of a UI component to adjust its appearance and behavior based on different contexts or devices.
A research design where the same participants are used in all conditions of an experiment, allowing for the comparison of different conditions within the same group.
Readability is a design principle that emphasizes making text easy to read and understand.