Proximity
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
A sorting algorithm that distributes elements into a number of buckets, sorts each bucket individually, and then combines the buckets to get the sorted list.
A framework inspired by Maslow's Hierarchy of Needs, applied to user experience design, prioritizing basic functionality and reliability before enhancing usability and delight.
A design approach that emphasizes simplicity, using only the necessary elements to create a clean and uncluttered look.
Time to Value (TTV) is a metric that measures the time it takes for a customer to realize the value of a product or service after purchase.
Responsive Web Design (RWD) is an approach to web design that makes web pages render well on a variety of devices and window or screen sizes.
A framework that explores the structure and function of stories and how they influence human cognition and behavior.
In-product assistance provided within the context of a specific task or screen, tailored to the user's current needs.
Emerging patterns and movements in design that gain popularity and influence on a global scale.