Sustainability
The practice of designing and implementing processes, systems, or business solutions in a way that ensures their long-term viability, efficiency, and maintainability.
The practice of designing and implementing processes, systems, or business solutions in a way that ensures their long-term viability, efficiency, and maintainability.
A design philosophy that views constraints as opportunities for creativity and innovation, rather than limitations.
A model predicting the speed-accuracy trade-off in pointing tasks when using devices like a mouse, important for user interface design.
A principle that states the time it takes to make a decision increases with the number and complexity of choices available.
A rule-of-thumb or shortcut that simplifies decision-making and problem-solving processes.
A design principle that states that contrasting elements (such as color, shape, size) can be used to draw attention and create visual interest.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
The effort required for users to complete a task or interaction within a system.
The ease with which visual information can be processed and understood by the viewer.