Shift-Left Testing
A practice of performing testing activities earlier in the software development lifecycle to identify and address issues sooner.
A practice of performing testing activities earlier in the software development lifecycle to identify and address issues sooner.
An organizational environment that encourages and supports creative thinking, risk-taking, and the pursuit of new ideas.
A phenomenon where users consciously or subconsciously ignore banner-like information or advertisements on websites.
The set of human characteristics associated with a brand, which shape how consumers perceive it.
A framework that defines how an organization operates across various functions to deliver value to customers and achieve business objectives.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
An inference method used in AI and expert systems where reasoning starts from the goal and works backward to determine the necessary conditions.
A design approach that divides a system into smaller parts or modules that can be independently created, modified, replaced, or exchanged.
A document that outlines the guidelines for how a brand should be presented, including visual identity, messaging, and tone.