Structured Programming
A programming paradigm aimed at improving the clarity, quality, and development time of software by using structured control flow constructs.
A programming paradigm aimed at improving the clarity, quality, and development time of software by using structured control flow constructs.
The process of overseeing and coordinating the development, testing, and deployment of software releases to ensure they are delivered efficiently and effectively.
The process of creating an early model of a product to test and validate ideas, features, and design choices before full-scale production.
Feature Driven Development (FDD) is an agile methodology focused on designing and building features based on client-valued functionality.
The process of phasing out or retiring a product or feature that is no longer viable or needed.
Getting Things Done (GTD) is a productivity methodology that emphasizes capturing tasks, organizing them, and taking action.
The process of quickly creating a preliminary version of a product to test and validate ideas before full-scale development.
Build-Measure-Learn (BML) is a feedback loop used in Lean Startup methodology where a product is built, its performance is measured, and learnings are used to make improvements.
Application Programming Interface (API) is a set of tools and protocols that allow different software applications to communicate and interact with each other.