Computational Thinking
A problem-solving process that includes logical reasoning, pattern recognition, abstraction, and algorithmic thinking.
A problem-solving process that includes logical reasoning, pattern recognition, abstraction, and algorithmic thinking.
Features or elements added to enhance the functionality or user experience of a system.
The introduction of a new product to the market, involving planning, marketing, and distribution efforts to maximize its initial impact.
The set of shared values, practices, and goals that characterize a startup company.
Goal-Question-Metrics (GQM) is a framework for defining and interpreting software metrics by identifying goals, formulating questions to determine if the goals are met, and applying metrics to answer those questions.
A phenomenon where the probability of recalling an item from a list depends on the length of the list.
A lightweight, flexible approach to software development that emphasizes team communication and continuous improvement.
Readability is a design principle that emphasizes making text easy to read and understand.
A cognitive bias where individuals overestimate their own abilities, qualities, or performance relative to others.