Behavioral Product Design
Designing products that leverage behavioral science to influence user behavior in positive ways.
Designing products that leverage behavioral science to influence user behavior in positive ways.
Information Visualization (InfoVis) is the study and practice of visual representations of abstract data to reinforce human cognition.
A problem-solving method that involves asking "why" five times to identify the root cause of a problem.
A visual technique used in Agile development to arrange user stories in a way that helps teams understand the user journey and prioritize work effectively.
A cognitive bias that occurs when conclusions are drawn from a non-representative sample, focusing only on successful cases and ignoring failures.
A product development methodology that emphasizes shaping work before starting it, fixing time and team size but leaving scope flexible to ensure high-quality outcomes.
A set of cognitive processes that include working memory, flexible thinking, and self-control, crucial for planning, decision-making, and behavior regulation.
The level of sophistication and integration of design practices within an organization's processes and culture.
The ability to understand and share the feelings of customers, crucial for creating user-centered designs and experiences.