Turing Test
A test proposed by Alan Turing to determine if a machine's behavior is indistinguishable from that of a human.
A test proposed by Alan Turing to determine if a machine's behavior is indistinguishable from that of a human.
The theory that all behaviors are acquired through conditioning, often used to understand and influence behavior change.
The strategic promotion, placement, and persuasive presentation of digital products or services within an online platform to maximize sales, engagement, and user satisfaction.
The capability of a system to continue operating properly in the event of the failure of some of its components, ensuring that user experience is not significantly affected by errors or issues, similar to Postel's Law.
A cognitive bias that causes people to attribute their own actions to situational factors while attributing others' actions to their character.
A marketing strategy where two brands collaborate to create a product or service that leverages the strengths of both.
The practice of setting defaults in decision environments to influence outcomes, often used in behavioral economics and design.
The practice of quickly testing and iterating on ideas to validate assumptions and learn from user feedback in a short time frame.
A research method where participants record their activities, experiences, and thoughts over a period of time, providing insights into their behaviors and needs.