Reification
A key aspect of Gestalt psychology describing the mind's ability to fill in gaps to create a whole object from incomplete elements.
A key aspect of Gestalt psychology describing the mind's ability to fill in gaps to create a whole object from incomplete elements.
The psychological phenomenon where humorous content is more easily remembered and perceived positively by users.
A dark pattern where options to opt out or cancel services are deliberately hidden or made difficult to find.
The phenomenon where a humanoid object that appears almost, but not exactly, like a real human causes discomfort in observers.
A specific viewport dimension at which a website's layout adjusts to provide an optimal viewing experience across different screen sizes.
A cognitive bias where individuals interpret others' behaviors as having hostile intent, even when the behavior is ambiguous or benign.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
Design strategies aimed at preventing user errors before they occur.
A detailed diagram that visualizes the processes, touchpoints, and interactions involved in delivering a service, helping to identify areas for improvement.