Participatory Design
An approach to design that actively involves all stakeholders (e.g., employees, partners, customers) in the design process.
An approach to design that actively involves all stakeholders (e.g., employees, partners, customers) in the design process.
Objectives and Key Results (OKR) is a goal-setting framework for defining and tracking objectives and their outcomes.
Interaction Design (IxD) focuses on creating engaging interfaces with well-thought-out behaviors.
A phenomenon where group members make decisions that are more extreme than the initial inclination of its members due to group discussions and interactions.
A cognitive bias where people rely too heavily on their own perspective and experiences when making decisions.
A brainstorming technique where participants write down their ideas independently before sharing them with the group.
A brainstorming technique where participants draw their ideas instead of writing them down.
The ability of users to influence the behavior and outcomes of a system or product, allowing them to interact with it according to their preferences.
A cognitive bias where group members tend to discuss information that everyone already knows rather than sharing unique information, leading to less effective decision-making.