Prototyping
The process of creating an early model of a product to test and validate ideas, features, and design choices before full-scale production.
The process of creating an early model of a product to test and validate ideas, features, and design choices before full-scale production.
The set of human characteristics associated with a brand, which shape how consumers perceive it.
Narrative descriptions of how users might interact with a product or system to achieve specific goals, used to inform design and development.
A visual representation of information or data designed to make complex information easily understandable at a glance.
The Principle of Choices is an information architecture guideline that emphasizes providing users with meaningful options to navigate and interact with a system.
Numeronym for the word "Modularization" (M + 12 letters + N), dividing a system into separate, interchangeable modules that can be developed, tested, and maintained independently.
A psychological phenomenon where people do something primarily because others are doing it.
The process of identifying and assessing the influence and interest of various stakeholders in a project, to prioritize engagement and communication strategies.
A cognitive bias where people assume others share the same beliefs, values, or preferences as themselves.