Squint Test
A technique used to assess the visual hierarchy of a design by squinting to see which elements stand out the most.
A technique used to assess the visual hierarchy of a design by squinting to see which elements stand out the most.
A user research technique where participants organize information into categories to inform information architecture and design.
Also known as Expert Review, a method where experts assess a product or system against established criteria to identify usability issues and areas for improvement.
A design principle that suggests interfaces should minimize the need for users to recall information from memory, instead providing cues to aid recognition.
Design strategies aimed at preventing user errors before they occur.
The design of user interfaces for machines and software, such as computers, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
Minimum Viable Product (MVP) is a version of a product with just enough features to be usable by early customers who can then provide feedback for future product development.
Perceivable, Operable, Understandable, and Robust (POUR) are the four main principles of web accessibility.