Cognitive Ease
The tendency for people to prefer things that are easy to think about and understand.
The tendency for people to prefer things that are easy to think about and understand.
A cognitive bias where people see patterns in random data.
Representativeness is a heuristic in decision-making where individuals judge the probability of an event based on how much it resembles a typical case.
A cognitive bias that limits a person to using an object only in the way it is traditionally used.
A situation in which an individual is unable to make a decision due to the overwhelming number of options available.
Weighted Shortest Job First (WSJF) is a prioritization method used in agile and lean methodologies to maximize value by comparing the cost of delay to the duration of tasks.
Minimum Viable Product (MVP) is a version of a product with just enough features to be usable by early customers who can then provide feedback for future product development.
A design principle that states the design of a product or interface should primarily serve its intended purpose or functionality.
A test proposed by Alan Turing to determine if a machine's behavior is indistinguishable from that of a human.